Wednesday, June 15, 2016

The Art of Relevance Sneak Peek: How the London Science Museum Became More Relevant to Deaf Families

This month, I'm sharing a few chapters from my new book The Art of Relevance in advance of its release. I wrote this book because of a fundamental curiosity about what relevance is and how it works. Here's one of my favorite stories about the London Science Museum and their work to make their science shows relevant to families with deaf or hearing-impaired family members. 

This chapter appears midway through the book. The Art of Relevance has a central metaphor that relevance is a key that unlocks the door to meaningful experiences (which live in a room). To get into this chapter, imagine that your institution/program/art is a room. There are doors through which people enter your room. This chapter explores the difference between connecting with new people by building new doors vs. connecting with new people by changing the content of the room.


Build a Door or Change the Room?


Once you understand your community of interest, you have a choice. You can build relevance by constructing new doors. Or you can change the programming within the room itself. Or both.

How can you decide when to build new doors, when to change the room, and when to do both?

Building new doors is a form of marketing. When you build a new door, you invite someone new into a pre-existing room. This strategy is successful when you have an existing room with a compelling experience and a credible sense that that experience will be relevant to your audience of interest. Remember New World Symphony, the Miami orchestra that used night club marketing techniques to attract young urbanites to classical music? Or the promotores at the Waukegan Public Library sharing their offerings with Latino immigrants? They are in the door-building business. Building new doors, wider doors, or doors that are open different hours of the day works when you think you have the right programming to offer your community of interest—you just need to find them and invite them into the room in a welcoming manner.

Changing the room means changing programming. If you think the experience you have to offer will be challenging, confounding, or off-putting for your audience of interest, you can’t just build them a door and hope for the best. You are going to have to change what you actually offer to make it relevant, as opposed to just changing how you market it. Think of the Subjects to Change teen program, or the free lunches at the Cleveland Public Library. These new programs fundamentally altered their institution’s offerings. When communities of interest avoid your programming regardless of your marketing investments, you need to change the room. If people attend once and don’t come back, it’s probably a problem with the experience and not the marketing.

It’s not always easy to make these distinctions in the real world. There are many times when we need to change the room but focus only on the door—or we embark on a room renovation and ignore the fact that the existing door doesn’t give people a sense of what has changed inside.

Imagine two institutions in an ethnically-diverse city. Each decides to invest in providing content in English and Spanish as part of an effort to increase relevance to their communities. Institution A makes all its marketing materials bilingual, but changes nothing about the languages spoken inside its walls. Institution B recruits new Spanish-speaking staff to offer programs in both languages, but makes no changes to its monolingual marketing materials.

A is working the door. B is shifting the room. Each has made remarkable strides towards their goal, but each is limited by how far they’ve gone. Will Spanish-speaking outsiders walk into A expecting experiences en espanol and walk out disappointed? Will outsiders ignore B’s programming entirely, not knowing it is para ellos?

The obvious answer is that you need both A and B. Many times, we find that we need both new doors and changed rooms, but we don’t know how to sequence them for the greatest impact.

That’s what happened at the London Science Museum as they worked to make their science shows relevant to deaf audiences. The museum’s science shows are family-oriented presentations by high-energy performers, full of surprising experiments and explosions. Museum staff knew the shows appealed to diverse families, and they wanted to reach deaf families in particular. So they started with a new door and a slight shift to the room. They marketed the shows to deaf families at the door, and provided a sign language interpreter at the presentations in the room.

The new door and shifted room were a start, but they weren’t enough. Only a handful of deaf families walked in the door, and what they got wasn’t satisfying. The marketing and the changes to the science shows weren’t working. For hearing audiences, the high energy of the presenter, combined with the visual and audial bangs of the experiments, made for an exciting show. But for deaf audiences, the experience was frustrating. The sign language interpreter was off to the side, far from the scientific action. That placement made it hard for deaf people to both see the fiery displays and follow the interpreter’s information. The interpreter was not a high-enthusiasm actor like the presenter, which dampened the overall energy of the experience. And any loud audial bangs were either completely inaudible, or in some cases, distressing, for people who were deaf and hard of hearing.

The Museum had made a real commitment to deaf families, and they wanted to get it right. They decided to try again. They took a step back and asked deaf families to help them. The Museum recruited deaf families to come in, and they did some special pilot shows for deaf families only. Hearing staff members couldn’t identify the issues that made the shows unappealing for deaf families—but deaf people could. The focus groups helped the Museum understand the need for sign language performers, not just interpreters. They helped the Museum consider the varied needs of their families, which often included both hearing and hearing-impaired family members. They helped the Museum understand that word of mouth was the most important form of marketing in their tight-knit community, and that that community wanted more opportunities to get together socially. The families gave loads of feedback, which prompted the Museum to change their approach.

The Museum moved away from the idea of sign language interpretation as an amenity to layer onto individual science shows. Instead, staff created a monthly Saturday afternoon event called SIGNtific, geared specifically to deaf families but inclusive of all. At the door, SIGNtific days are not solely about science programming. They are about deaf-led community experiences with science. SIGNtific’s new door is more relevant to deaf families and their expressed interests.

And then inside the room, they changed the shows. Instead of offering sign language interpretation as an add-on, SIGNtific shows flip the roles of presenter and interpreter. The presenters up front doing the experiments are deaf performers, supplemented by off-stage performers who provide voiceovers for hearing guests. While having sign language interpreters off to the side was a barrier to comprehension, voiceover interpretation causes no such problems. Hearing audience members can fully participate in the shows, watching the deaf performers onstage and listening to voiceover interpretation. Furthermore, the staff designed SIGNtific shows to ensure that audible bangs or noises are not essential to the scientific concepts conveyed. Which means the whole family—and anyone else who happens to visit the museum on SIGNtific days—can have a relevant, enjoyable experience with the science shows.

The Science Museum didn’t need to have a brilliant sense of the needs of deaf families to become relevant to them. They just had to be open to feedback and guidance from their new audience. They learned from their community of interest. They fixed what was broken. They changed the door and the room.
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